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SAGA-10 Age of Magic Supplement / Rulebook

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Every age has its heroes. Singular men, whose prowess and virtue have raised them above mere mortals, and who have forged their own fates through their determination, courage and strength. Their names have survived the passge of time: King Arthur, William the Conqueror, Achilles, Conan.

Whether they were birn in popular legend, the fertile minds of writers or the annals of history, they live forever in our collective memory as the most celebrated figures of ages past.

However, for each surviving legend. there exist innumerable others still waiting to be written. THousands of heroes wait to prove themselves on the battlefields, to speak with fire and steel, and to carve their mark on the world around them. With the book in your hands, you have the unique opportunity to take part in the creation of these legends and to see them master their destinies in turn.

Your SAGA begins here..........

SAGA is a skirmish game taking place in the heroic ages, whether they are historical, mythological or sprung from the minds of writers. It brings to life the battles between exceptional warriors - Warlords, who defy their enemies on the battlefieds at the head of their warband.

This game puts you at the head of one such warband, made of thirty or so figures, and lead by your heroic alter-ego. Each warband is chosen from among the available SAGA factions and has a specific Battle Board and SAGA dice which grant them particular abilities in battle and reinforce their identity.

This book contains SAGA's simple and innovative basic rules. They are easy to learn and illustrated with numerous examples. they apply to all the universes you might explore. These rules are the fruit of years of development snf the contributions of a large community that plays SAGA around the globe.

Once you have read this book, all that is left for you to do is choose a SAGA Universe from the array available, assemble your figures and write your legend!

 

 

Fantasy is the crucible in which the most heroic tales are forged. In these worlds, a simple barbarian can become a king, an ancient sorceror can unite whole races to make a stand against the shadows, and an army of the dead can rise...

Dragons, sorcerors, and paladins descend upon SAGA's gaming tables in the Age of Magic.

Assemble a warband from one of six factions, recruit new units like Monsters, Creatures and War Machines, and confront your opponents with the aid of powerful sorceries.

The Age of Magic is a complete SAGA Universe that includes:

  • 6 archetypal factions from the worlds of fantasy so you can use your collections of fantasy figures to play SAGA.
  • Legendary units and warbands for each faction to let you personalise your units.
  • New rules and equipment to represent these worlds' most iconic units.
  • Complete rules for Magic.
  • A Grimoire of more than thirty spells divided into six Domains of Magic.
  • An impressive photo gallery of armies and battle scenes to inspire players in building their own warbands.
The Age of Magic is designed to give players all the tools they need to use their existing collections of fantasy figures, and to create their own gaming universe.
 
Hardback plus 6 card Battle Boards. 108 pages. It's big.
 
You will need a copy of the SAGA Rulebook to use this supplement. This book is accompanied by six Battle Boards, which cannot be sold separately.
 
Write your SAGA in the Age of Magic!

 


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