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SAGA-07 Age of Crusades Supplement / Rules

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Deus vult! At the dawn of the thirteenth century, these words set Europe aflame. The hearts of nobles and serfs alike are filled with an ardent desire to absolve their sins by taking up arms against the enemies of the faith.

In 1095, the princes of the west answer the Pope's call, take the cross, and travel to Jerusalem to liberate the Holy City from the hands of the infidels.

In 1147, the same call goes out again, and turns the might of Christendom against the Baltic shores where Europe's last pagans thrive.

In the Iberian peninsula, Spanish lords resume their attempts to reconquer the lands the Moors have ruled since 711.

For more than two centuries, these unprecedented military expeditions will see kingdoms and cultures rise and fall. Great champions will lead their nations through heroic battles whose consiquences will be felt for decades.


SAGA Age of Crusades is a SAGA Supplement which covers the wars of faith fought in the West and the East from the First Crusade to the Mongol invasion of Europe.

This Universe offers 12 factions from the period covering each arena of battle, each one accompanied by its Battle Board, its legendary units and its special rules.

The book also provides you with auxiliaries to recruit, and a variant of the standard game which transforms your game into a battle for the faith!

Follow in the wake of Godfrey of Bouillon, join the ranks of the Teutonic Order, fight alongside Saladin or resist with the Baltic peoples. Do not weaken, for only the valiant will triumph and win eternity in heaven!

 

Every age has its heroes. Singular men, whose prowess and virtue have raised them above mere mortals, and who have forged their own fates through their determination, courage and strength. Their names have survived the passge of time: King Arthur, William the Conqueror, Achilles, Conan.

Whether they were birn in popular legend, the fertile minds of writers or the annals of history, they live forever in our collective memory as the most celebrated figures of ages past.

However, for each surviving legend. there exist innumerable others still waiting to be written. THousands of heroes wait to prove themselves on the battlefields, to speak with fire and steel, and to carve their mark on the world around them. With the book in your hands, you have the unique opportunity to take part in the creation of these legends and to see them master their destinies in turn.

Your SAGA begins here..........

SAGA is a skirmish game taking place in the heroic ages, whether they are historical, mythological or sprung from the minds of writers. It brings to life the battles between exceptional warriors - Warlords, who defy their enemies on the battlefieds at the head of their warband.

This game puts you at the head of one such warband, made of thirty or so figures, and lead by your heroic alter-ego. Each warband is chosen from among the available SAGA factions and has a specific Battle Board and SAGA dice which grant them particular abilities in battle and reinforce their identity.

This book contains SAGA's simple and innovative basic rules. They are easy to learn and illustrated with numerous examples. they apply to all the universes you might explore. These rules are the fruit of years of development snf the contributions of a large community that plays SAGA around the globe.

Once you have read this book, all that is left for you to do is choose a SAGA Universe from the array available, assemble your figures and write your legend!

 


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